Saturday, June 9, 2012

Top 10 Warehouse 13 Episodes

Alright, Warehouse 13 returns for a 20-episode 4th season next month, and my own complete boredom has driven me to write this list before it's actually appropriate. Whatever. I like the show, and it's basically the only thing the SyFy channel has going for it these days, and thus this list was written.
Spoilers for episodes indicated by *

10. Claudia
Does this need explaining? Artie's past catches up to him when Claudia, whose brother Artie may/may not have let die, tracks him down and kidnapps him. This was Claudia's, probably my character on the show (computer nerd-Lois Lane), first episode, which is what makes it really memorable, and it sets things up for really the rest of the season and a lot of the rest of the show. At the time, it seemed like a standalone that shook things up by being the first non- "artifact of the week", but looking back, it was crucial and just kind of awesome.

9. Beyond Our Control
It's like the writers thought "what if we actually explored that weird town the warehouse is in". I'm glad they did. Basically, an artifact on the loose in Univille and is making marines, gladiators, and mad scientists materialize, and it could have something to do with a B-movie marathon. Oh, and guess what, the whole town thinks Pete and Myka work for the IRS. I guess it was a particularly good "artifact of the week" and was way too much fun not to have.

8. MacPherson
The WH13 team track down MacPherson and bring him in in the season 1 finale. Not surprisingly, things go horribly wrong and some serious stuff goes down. Plus, cliffhanger ending! Woo! To me personally, this was the first indication of the heights the show would reach in seasons 2 and 3, while delivering an entertaining story and at the same time building up to the events that would drive season 2. Excellent.

7. Where and When
Time travel. That's all that needs to be said. Pete and Myka use HG's time machine to ID an artifact from 1961 about to resurface. The catch? The time machine is all Quantum Leap-ish and puts the duo into Jack and Rebecca's bodies in the 60's. Gimmicky? Oh yeah, totally. But a good gimmick it was.

6. The 40th Floor*
The WH13 team finally gets an edge on Walter Sykes after they capture his attack dog Sally Stuckowski, who Steve and Mrs. Frederick (1st name Irene?) interrogate. At the same time, Myka and a couple of regents get trapped in a building Sykes is using an artifact to destroy, and have to get out in one piece. This was a great way to build on the season's story arc and set up for the rest of the season, while telling a pretty kick-ass standalone. It just captured what I like about the show. Plus, the introduction of the Tesla grenade, tons of mythos, and an awesome twist ending.

5. Vendetta*
Artie's past with the NSA finally catches up with him as friends of the team are being killed by artifacts. At the same time, HG resurfaces, claiming to be rehabilitated and wanting to come back to the warehouse. Not surprisingly, Artie doesn't trust her, but Myka seems to. Another midseason episode that sets things up for the remainder of the season, but is awesome on it's own, too.

4. Breakdown
So, Artie has to have lunch with some regents to prove that they need to pursue MacPhearson, assuring them that his team is top notch. At the same time, Claudia accidently causes the Warehouse to go into self-destruct mode, and she, Pete, and Myka have thirty chaos-filled minutes to stop the big boom. I guess the whole controlled-chaos thing in this one just really appeals to me. That and some cool artifact stuff really made this one.

3. Buried/Reset
The warhouse is dying, and Pete, Myka, and HG haul ass to Egypt, specifically Warehouse 2, to find a cure. This leads into the climactic finale in which HG's true agenda comes to light. You literally just started letting yourself think she was good, too. Epic, dramatic, and just plain awesome, the season two finale just adds up to enormous awesomeness and gives you answers about the show's best villain, and one of my personal favorite TV villains.

2. Emily Lake/Stand
Sykes, you son of a gun. The two part third season finale saw Sykes iniating his revenge against the Warehouse team, specifically the regents, which I can't talk about without ruining the whole thing. The bottom line, it was epic. It was intense. It was dramatic. It gave us answers. And it left us with questions that won't be answered for another month. It also gave us some pretty heavy drama by way of major character deaths (granted, we're still not really sure who's going STAY dead) something the show had never done before, but believe me, they did it well. Plus, the best cliffhanger so far and the introduction of the Tesla shotgun.

1. Time Will Tell
This barely edged out Stand for the number one spot, but I just had to give it to this one. So, right after the season 1 finale, Artie uses the Pheonix to come back from the dead, MacPhearson brings someone else back from the bronze section with him, and Claudia, who the team still thinks is a traitor, is trying to make sure Joshua is still alive. What really makes this episode great is the introduction of HG Wells, one of the show's best characters and the best aspect of it's mythology, who basically sets up the next two, possibly three seasons in less then 45 mintutes. And you've got the Esher Vault, my personal favorite section of the Warehouse. Add in a story that is just flat out awesome, and you've got my number one episode of Warehouse 13.

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1 comment:

  1. cant beleive trials is not on this list always touches my heart but still 10 great episodes of a great show

    ReplyDelete

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