Rule #1 Tom: One does not piss of John Locke! He will go boar hunter on your ass!
In A Nutshell:
Having finally arrived in Charleston, which looks weirdly like the City of Ember, the 2nd Mass can finally settle down. Oh wait, no they can't, because apparently Charleston is under the control of the spineless one and couldn't be in a much worse position. Just take a wild guess about how things go from here.
The Good:
I saw the promo for this one, and pretty much instantly I thought "it'll be like the Walking Dead season 1 finale: everything will be good for the first 10-15 minutes, and then *beep* starts going down". To an extent, that was kind of true; ten minutes of feel good, then our heroes realize that they're in, well, the City of Ember, and I liked that. I thought they did a great job of showing how Charleston is one of those things that shouldn't work and just barely does, but does none the less. I liked how they gave us what's wrong with this alleged paradise pretty quickly, and that makes our heroes take reasonable, by their standards anyway, measures. The episode basically was just set-up for episode ten, which apparently is going to be pretty epic, and that was a smart move: get us excited and make all of this happen under the right circumstances. And they did a good job of that, because now I'm excited for the finale. The always welcomed presence of LOST alum and all around awesome actor Terry O' Quinn, playing an interesting character filled with delusions of grandeur, and the way the writers and directors constructed the out of touch, complacent Charleston helped too.
The Bad:
I didn't really find anything wrong with the episode, save for some minor inconsistencies regarding Tector, but that's not really important. Some might be bothered by the fact that we've gone two episodes with pretty much no action, but I doubt it, given the fact that they're setting up for the season finale, in which, judging by the promo, plenty of guns are fired.
Final Rating: 89%
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